Don't Trust
A rage game that hates you back.
How to play
Reach the red flag at the end of each level. Five levels, progressively harder β and progressively dishonest. Your save progress is stored locally so you can close the tab and come back to where you left off. There are no accounts, no micro-transactions, no downloads. Just a platformer that lies to you.
The game will lie to you. That's the point.
π HALL OF FAME β TOP 10 SPEEDRUNS
Only runs that cleared all 10 levels qualify.
Want on the board? Complete all 10 levels of the speedrun. Partial runs don't count.
What is Don't Trust?
Don't Trust is a free browser-based meta rage platformer. On the surface it looks like a normal pixel platformer: jump on platforms, dodge spikes, reach the flag. But the interface itself is the antagonist. Buttons dodge your cursor. The deaths counter sometimes falls off the HUD and becomes a lethal obstacle. Gravity inverts without warning. A fake "are you sure you want to quit?" dialog appears in the middle of a jump. The pause icon silently morphs into a spike.
Everything the game teaches you in one moment, it betrays in the next β twelve UI betrayals across five levels, each escalating in how much it refuses to play fair. There are no in-app purchases, no sign-up, no leaderboards. Just a short, mean, hand-crafted browser game designed to be screenshotted, shared, and rage-quit in about fifteen minutes.
Why this game is different
Most games are honest. Don't Trust isn't. The menu lies. Buttons run. The flag flees. Gravity flips. Your own jump key might betray you. This isn't difficulty β it's psychological warfare with pixel art.
No forced ads. No microtransactions. No "watch video to continue." Just you, a hostile interface, and 10 levels of learning how little you can trust the screen in front of you.
Don't Trust is a side project by Waleed Naeem, founder of Ataraxy Developers β a software agency in Islamabad, Pakistan. The game is built alone, on weekends, fueled by coffee and spite.
If you need software that actually works (unlike this game, which was designed to not work, on purpose), Ataraxy's full team handles real products.